![]() ![]() After the player has obtained her phone number here, she can be called during Sunday afternoon to arrange a rematch at the Fighting Dojo she once defeated. Aqua in the Olivine City Harbor at any time on Friday. She can be found at the dock for the S.S. After her initial defeat in Saffron City, she ventures outside of her Gym. In Pokémon HeartGold and SoulSilver, Sabrina has received a major redesign, now sporting a vastly different hairstyle and changing her wardrobe from a conservative dark-red turtleneck to a completely new, more casual-looking outfit. The warp tiles are maintained, as is the Badge: Sabrina, however, gives no TM in Generation II and TM48 ( Skill Swap) in Generation IV. The Gym maintains a similar style in Pokémon Gold, Silver, Crystal, HeartGold, and SoulSilver. Defeating her will earn them the Marsh Badge and a Psychic-type TM: TM46 ( Psywave) in Generation I, TM04 ( Calm Mind) in Generation III, and TM33 ( Calm Mind) in Generation VII. In Pokémon Red, Blue, Yellow, FireRed, and LeafGreen and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Trainers must navigate warp tiles to find Sabrina hiding in the middle of her Gym. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, she will conclude each post-game rematch with the player by making the aforementioned prediction of facing another equally strong Trainer in three years. After this second defeat, she accepts that her ability of foresight may be limited. In Pokémon Gold, Silver, and Crystal she states that three years ago she foresaw the arrival of another strong challenger (realized in the form of Ethan, Kris, and Lyra). She appears to have the ability to see the future. ![]() Sabrina used her advantage to defeat the rival Gym and strip them of their Gym status, turning them to the Fighting Dojo. ![]() Previously, there were two Gyms in Saffron City, a Fighting-type Gym and a Psychic-type Gym. Her fame has grown so much that even Trainers living in the Sevii Islands have heard of her. She apparently dislikes battling, but is hard to beat because she can communicate with her Pokémon telepathically. Known as "The Master of Psychic Pokémon" ("The Mistress of Psychic-type Pokémon" in Generation IV), she has had psychic powers ever since she was a child, when she accidentally bent a spoon. Sabrina is the Gym Leader of the Saffron Gym.
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